Served as the Live Broadcast / XR Producer, merging augmented reality with live festival feeds to create unprecedented viewing experiences for millions globally.
Developer of bespoke AI workflows designed to streamline asset generation and spatial computing environments for rapid XR deployment.
Partnered with Google and Unity3D to develop a multi-user AR music video, redefining how fans interact with spatial audio and artist performances.
From the massive kinetic sculpture "Water Ripples" in Grand Central Station to the AR rock art of "Ha Įlè", bridging physical environments with digital soul.
With over 15 years at the intersection of art, technology, and entertainment, my work is driven by a passion for crafting immersive experiences that dissolve the boundaries between the physical and digital worlds. From producing large-scale AR for Coachella to developing custom AI and XR tools, my career is a testament to the belief in technology as a medium for profound human connection.
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A boutique consulting firm dedicated to bridging the gap between the entertainment industry, brands, and emerging tech. We craft highly engaging, strategy-driven experiences that push the boundaries of what's possible in live and spatial arenas.
Consultancy
The bespoke world of XR content creation requires automation. MXR (Mixer) is a proprietary creator tool developed to provide ease of use, pipeline automation, and rapid prototyping for spatial environments.
Software / Creator Tool