MXR DEV LOG

Locking in!

v1.5.4 Preview
1.29.2026

Bug & Asset Overhaul

We will be releasing several updates in v1.5.4 - v1.6 to update and overhaul shaders and FX in the coming weeks. *Warning: this may impact some saved scene files.

v1.5.4 Preview
1.27.2026

Show Control Widgets in v1.7

Currently updating our UI to add 2 new panels for show control widgets. We are in the design phase for: Fade in/out, strobing, time dilation, trigger groups, and sequencers.

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1.03.2026

GenAI added to MXR PRO

MXR PRO now features the GenAI pipeline. Massive backend updates including UE5 asset import via PAK, Spout input, and Blackmagic capture card support are live.

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9.15.2025

MXR PRO Released

Official launch of the PRO tier. Featuring AR camera tracking via FreeD, PTZ controls, and professional capture card integration.

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10.08.2024

Resolume Support in v1.3

Added Spout support allowing seamless video output to Resolume. Synchronize your 3D scenes with professional video sequencing.

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9.06.2024

GenAI Moves Out of Experimental

Real-time 3D content is now routed to offline diffusion models. Benchmarking up-sampled 4K AI visuals at averaging 45 fps on a single RTX 4090.

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9.06.2024

nDisplay Cluster Rendering

MXR's Broadcast Tier now supports nDisplay for high-performance cluster rendering across multiple nodes.

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8.23.2024

v1.2.3 Live on Steam

Added multi-channel OSC and DMX support for deep integration with lighting consoles and stage automation.

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7.05.2024

v1.2: Stream Diffusion

Real-time GenAI via Stream Diffusion integrated in experimental mode.

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6.05.2024

v1.1: Format Expansion

Added native file import support for GLTF, OBJ, and FBX assets.

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5.30.2024

MXR Leaves Beta

MXR is officially out of Beta and available globally on Steam and the Epic Games Store.

Mutek Japan Showcase
12.09.2023

Mutek Japan Showcase

Debut exhibition of Assimilation XR at Mutek Japan. MXR wowed audiences with interactive real-time 3D visuals.